Cycle
2
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We were definitely overscoping -- trying to plan
an entire game. We were told that we couldn't possibly
do what we wanted to in the allowed time and do
it -well-. So we scoped back. We realized we should
have been focusing our energies on much smaller
ideas, although the grandiose plan we had initially
was great for ideas.
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"Make sure nobody is cold, tired, or hungry."
Or hot. We were hitting 86 degrees in our project
room, people were feeling sick, getting headaches,
and were generally less productive and less happy.
Getting our ventilation problem solved made worlds
of difference.
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Making a design document was a great help in managing
our resources and ideas, as well as unifying our
vision. In addition, we needed to rely less on person
to person communication for clarification because
all we had to do was consult our document. |