The Legend
The
story of Wizards & Lizards is a story of two peoples: the
human Reapers, and the draconian Hssklks. And it is a story of
the mountain called the Stone Mother by the Hssklks, and Akronchrusos
by the humans meaning Gold Mountain. It is also a story
of blood.
The
Wizards & Lizards backstory revolves around the two forces
vying for a central mountain. Akronchrusos is an igneous mountain
roughly one kilometer in height and shaped like an enormous dragon
curled around an ordinary stone peak. The dragons mouth
is an entrance to a complex network of inner caves, and live volcanic
action often causes steam to billow forth in geysers, or at any
rate to waft out from the dragons maw in a suitably dramatic
fashion.
For
centuries the Hssklks have regarded this mountain as a sacred
place, as their religious lore deems the stone dragon to be an
old god who mothered their race, and then turned into stone to
sleep until they needed her once again. The Hssklks are a cave-dwelling
race, and live in caverns carved out of the mountain proper, though
they are very careful to never dig into the granite dragon-formation
wrapped around the peak. The
Reapers are not so careful. They were a slave-race that rebelled
against their masters and underwent a great exodus. They stopped
their march at the foot of Akronchrusos, hoping to set up a town
in the fertile delta below, and to mine the rich gold and gem
resources of the mountain for trade with other towns. They regard
this as a promised land, as the great riches within the mountain
could set them well on their way to establishing themselves as
a new nation. And so the Reapers have started tunneling into the
old dragon, mining the rich seams of living gold and rubies they
find inside, and carting them down the mountain.
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The
Hssklks see this as blasphemy, of course, but more importantly
it constitutes an invasion of their home, so theyve taken
to resisting the Reapers, smashing their carts and attacking any
miners who delve too deeply into the dragon. The Reapers, on the
other hand, see the Hssklks as a group of savage lizard-beasts,
and are trying to exterminate them all.
The
climax of the story (the game) comes on the Hssklk New Year, the
Night of Whispers, when the twelve pieces of the dragon-gods
heart are supposed to become visible, and shine like stars from
where they were scattered
across the smaller peaks of Akronchrusos. According to Hssklk
lore, if they collect the twelve pieces and return it to the dragon,
she will awake from her slumber and save the Hssklk from whatever
danger faces them.
The
Reapers believe that there is a magical energy within the twelve
stones, and that if they can be gathered for an incantation, the
volcano can be made to erupt, thereby cleansing all the caverns
of the Hssklks, and bringing the
gold and gems closer to the surface.
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And
so the game begins with the Hssklks flying over the human
village, raining flaming naphtha down upon them and trying
to wreak enough havoc to frighten them away from the mountain
forever. The Reapers decide its time to get rid of
the lizards once and for all and take flight, determined
to gather the orbs and cleanse the mountain.
The
player is a magic carpeteer, part of the wizard air force,
whose job is to gather the power orbs and cast the Spell
Of Terminal Immolation upon the mountain.
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Environment
Akroncrusos
is one mountain in a range of volcanic mountains that, in turn,
sit atop a tectonically elevated region. The predominant biome
is boreal taiga in the upper reaches, giving way to coniferous
forest below the peaks and finally grasslands on the basaltic
shield. Ankroncrusos itself is a volcanic mountain sitting on
the shield that then has a stone dragon wrapped around the peak
-- the dragon-shaped formation really is a dragon turned to stone
and not a natural formation at all. The remaining, shorter, peaks
are quite stony, some with small snowcaps, generally with scraggly
spruce and shrubs the rest of the way down.
The
human village is in a grassy area on the shield, below all the
volcanic
cones. It's protected from prevailing winds by a rocky outcrop,
sort of a small hill in whose lee the encampment lies.
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Wizards
The
Reaper society is a steal from the book of Exodus, but more technologically
advanced -- very much iron age, let's say about 800AD Europe.
The society they are fleeing resembles the Roman Empire.
The
Reapers came from a warmer climate and are not used to the cold
near Akroncrusos, and so generally dress warmly in heavy woven
cloths and whatever furs they can trap. They are capable of animal
husbandry but lack sheep for wool -- in fact they are quite impoverished
which is why Akroncrusos is so important to them.
The
wizard-carpeteers of the Reapers are sort of a social elite, like
knights. Indeed magic is the demense of the aristocracy in the
wizard society and one's adeptness with it largely dictates one's
position within social hierarchy.
Reaper
peasant dress resembles that of German serfs circa 800. The wizards
are more colorfully dressed but higher quality fabrics are difficult
to come by given the society's recent flight and resource poverty.
Reapers
live in small stone or wooden homes; hovels for the peasants,
larger villas for the patricians. There has not yet been time
to build castles or other large social structures, apart from
the barracks and town hall.
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Lizards
The
Hssk'lk are a reptilian race, perhaps roughly neolithic in technology--
like the hunter-gatherer-herdsmen tribes of the African Savannah,
or
American Indians. They live by hunting smaller creatures that
live in the
caves, harvesting lichen and fungi, and gathering from the boreal
vegetation.
Prior to the arrival of the humans they had started to cultivate
agriculture on the shield plain and live in longhouses outside
of the mountain, but this was cut short by the arrival of the
Reapers.
Hssk'lk
cloting is spare, and tends towards rough cloths and animal skins,
like loincloths and tunics. They do wear boots to protect their
feet from 'a'a lava flows. The Hssk'lk priests are heavily decorated,
wearing headresses, bead necklaces, and decorative cloths.
Hssk'lk
religion is beyond animistic, and revolves around the worship
of old gods who are generally considered to be asleep or removed
from daily life, but capable of returning. The most important
of this tribe is obviously the Stone Mother, of which cult the
shaman is effectively the high priest.
Other
important gods include Ssisris, the god of death and Kukulos,
the sun.
Hssk'lk
generally lived in the lower caves of the mountain proper but
have been forced further into the labyrinth of the Stone Mother
as the Reapers delve deeper into their mines. They lay eggs and
raise children communally, which means that when children are
hurt it is an affront to the entire community.
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