Overview
The concept of Wizards&Lizards is the production
of two small real-time motion capture games that employ virtual reality
to immerse the guest in magical world. The style is a hybrid of medieval
and fantasy lore. The back-story is that two rival clans of magic users:
humans (Reapers) and lizards (Hssklk), are at battle over the enchanted
mountain Akronchrusos (known to Hssklk as Stone Mother), where the lizards
make their home and the battle takes place. Possible expansions to the
setting include a network of caves, a magic carpet hangar, and the interior
of the tower fortress. The theme is rivalry, unexpected adventure and
coming-of-age, amidst arcane power. Each game playing session is expected
to take from five to ten minutes.
Demographic
Our demographic is male and female video game enthusiasts
who have a familiarity with the fantasy genre and are aged eighteen
to thirty.
Gameplay
The game will consist of the player flying a magic carpet
around a craggy mountain tower in attempts to collect orbs, thus defeating
the tower lord (lizard shaman). After collecting a particular sequence
of orbs, the player must fly to the lizard's tower and release the orbs
in a drop-zone above the platform while dodging attacks from the lizard
shaman.
Key Features
* basic magic carpet navigation, easy and fun
* in-game sound effects
* in-game soundtrack
* scoring system
* enemy AI
* HUD messages and event triggers
Challenge
For
simplicity's sake, only one environment will be created (with potential
features to add zones such as the tunnels). Since we hope for a
high throughput for the game, one attempt at the game will be allowed
in which difficulty will scale as the game progresses, but each
session need not take longer than 5-10 minutes. As the player successfully
collects the materia orbs (powerup point items), the enemy will
respond more quickly and with greater accuracy. |
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