#include "worldpropsrvr.h"
#include "ltservershell.h"
#include "guids.h"
#include "serverinterfaces.h"
#include "msgids.h"
#include "helper.h"
#include <iltcommon.h>
#include <iltmessage.h>
Functions | |
ADD_STRINGPROP_FLAG (GameType,(char *) g_aszGameTypes[0], PF_STATICLIST) DEFINE_distr_class_using_GUID(CWorldPropSrvr | |
DEFINE_distr_uint32 (CWorldPropSrvr, m_nFarZ) | |
DEFINE_distr_vector (CWorldPropSrvr, m_vBackgroundColor) | |
DEFINE_distr_bool (CWorldPropSrvr, m_bFogEnable) | |
DEFINE_distr_string (CWorldPropSrvr, m_szSkyPanTexture) | |
DEFINE_distr_int32 (CWorldPropSrvr, m_nSkyPanAutoPanX) | |
DEFINE_distr_float (CWorldPropSrvr, m_fSkyPanScaleX) | |
Variables | |
AVDIST_SERVER_TO_CLIENT |
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