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worldpropclnt.h File Reference

#include <ltbasedefs.h>
#include <ltengineobjectsclient.h>
#include <iobjectplugin.h>
#include <autoview/autoview.h>
#include <ilttexinterface.h>

Go to the source code of this file.

Compounds

class  CWorldPropClnt

Enumerations

enum  EGameType { GT_FFA_DM = 0, GT_CTF, GT_UNITY_vs_HARM, GT_NUM_TYPES }

Variables

const char g_aszGameTypes [GT_NUM_TYPES][16]


Enumeration Type Documentation

enum EGameType
 

Enumeration values:
GT_FFA_DM 
GT_CTF 
GT_UNITY_vs_HARM 
GT_NUM_TYPES 


Variable Documentation

const char g_aszGameTypes[GT_NUM_TYPES][16]
 

Initial value:

 
{
    "FFA DM",
    "CTF",
    "UNITY vs HARM"
}


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