#include "playersrvr.h"
#include "serverinterfaces.h"
#include "guids.h"
#include "helper.h"
#include <iltphysics.h>
#include <ircc.h>
#include <physics/collision_mgr.h>
#include <physics/move_object.h>
Functions | |
DEFINE_distr_class_using_GUID (CPlayerSrvr, AVDIST_BIDIRECTIONAL) | |
DEFINE_distr_uint32 (CPlayerSrvr, m_ClientID) |
|
|
|
|