#include "camera.h"
#include "i_event_callback.h"
#include <ltengineobjectsclient.h>
#include <autoview/autoview.h>
Go to the source code of this file.
Compounds | |
class | CPlayerClnt |
Enumerations | |
enum | EPlayerState { PLS_WALK = 0, PLS_SPECTATOR, PLS_SPECTATOR_NOSLIDE, PLS_SPECTATOR_NOCLIP, PLS_HEAVY_BALL, PLS_BOUNCY_BALL, PLS_NUM_STATES } |
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