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playerclnt.h File Reference

#include "camera.h"
#include "i_event_callback.h"
#include <ltengineobjectsclient.h>
#include <autoview/autoview.h>

Go to the source code of this file.

Compounds

class  CPlayerClnt

Enumerations

enum  EPlayerState {
  PLS_WALK = 0, PLS_SPECTATOR, PLS_SPECTATOR_NOSLIDE, PLS_SPECTATOR_NOCLIP,
  PLS_HEAVY_BALL, PLS_BOUNCY_BALL, PLS_NUM_STATES
}


Enumeration Type Documentation

enum EPlayerState
 

Enumeration values:
PLS_WALK 
PLS_SPECTATOR 
PLS_SPECTATOR_NOSLIDE 
PLS_SPECTATOR_NOCLIP 
PLS_HEAVY_BALL 
PLS_BOUNCY_BALL 
PLS_NUM_STATES 


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