#include <sprite.h>
Public Methods | |
CSprite () | |
virtual | ~CSprite () |
uint32 | EngineMessageFn (uint32 messageID, void *pData, float fData) |
Protected Methods | |
uint32 | PreCreate (void *pData, float fData) |
void | ObjectCreated () |
void | Update () |
void | ReadProps (ObjectCreateStruct *pStruct) |
void | PostReadProps () |
Protected Attributes | |
char | m_szTextureFile [MAX_CS_FILENAME_LEN] |
float | m_fScale |
bool | m_bRotatable |
bool | m_bGlow |
bool | m_bNoZ |
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