| Circle 
                Maze Overview  The Circle 
                Maze is a multi-user interactive musical game that encourages 
                team building and collaboration. By combining novel input devices 
                with real-time computer graphics on an integrated tabletop surface, 
                the Circle Maze brings together a group of players to participate 
                in group gaming and music-making. Each player has a Lazy-Susan-like 
                input device with which they control visual and aural facets of 
                the game.  DescriptionThe high-level 
              objective for the players of this experience is to collect all of 
              the Circle Maze's pieces in the middle of the game board. Each of 
              the three rings is filled with maze-like paths, some providing the 
              pieces a route from one ring to another, some looping the pieces 
              back into the ring from which they came. Each of the players is 
              in control of the rotation of one ring. Players turn their ring 
              by turning a wooden disk attached to the side of the Jam-O-Drum. 
              The rings affect one of the musical tracks through their absolute 
              rotation - as a player turns their ring, they mix their track from 
              among several complementary loops. 
                
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                       The 
                        circle maze has a new interface for the new Jam-O-Drum
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                 At 
                the beginning of the experience, a number of pieces are distributed 
                throughout the outer ring of the maze. Each of the many pieces 
                moves blindly through the maze, pulsing to the rhythm of the music. 
                If the paths from one ring to another align, a piece will cross 
                into the new ring; however, if a piece hits a wall, it will simply 
                reverse its direction. When pieces enter the center circle, they 
                cease moving but continue to pulse to the beat.   Goals 
                of the Project  The Circle 
                Maze is a relative of the Jam-O-Drum (SIGGRAPH 2000), which was 
                developed at Interval Research between July 1998 and January 1999. 
                Their goal was to enable novice music makers to experience the 
                joys of creating music as an ensemble in a casual social setting 
                with real-time video and computer graphics. Building upon this 
                early prototype, the team have developed a new music making experience, 
                the Circle Maze.  The primary 
                goal for the Circle Maze was to design a game that furthered communication 
                and collaboration among its players. The task for the players 
                is to guide all of the game's pieces to the middle of the maze. 
                Because the maze is divided into concentric rings, the pieces 
                must pass through each ring in turn; thus, all the players must 
                work together to achieve this goal. Movement of the pieces and 
                rings produces changes in the musical score - as a player turns 
                their ring, they alter their contribution to the ensemble. Players 
                of the Circle Maze are involved not only in a goal-oriented game, 
                but also in a collaborative music-making experience.  The most important 
                requirement of the players is that they are able to work together 
                as a team. No musical experience is required because any movement 
                of the rings produces a complementary musical effect. Many individuals 
                who will normally not participate in a musical activity because 
                of their fears of public performance may approach the Circle Maze 
                because of its game-like interaction and appearance. Only afterwards 
                might a participant realize they have been playing an unusual 
                instrument.  Future 
                Potential  The Circle 
                Maze is viewed as a single step in the continuing research into 
                communal music-making experiences. There are several larger research 
                questions the developers hope to address, such as "How does one 
                encourage spontaneous, non-self-conscious music making?" "How 
                does one facilitate real time collective experiences among strangers?" 
                and "How does one best introduce a novice musician to the world 
                of music-making?" The team continue to explore interaction designs 
                and input devices that integrate a variety of approaches to combining 
                elements of motion in music and graphics.  |