![Magic Mirror Home](mm-logo.jpg)
![Overview goals](overview-goals-small.jpg)
![Technology Tools](technology-small.jpg)
![Guest testing](guest-testing-small.jpg)
![Video Clips](video-clips-small.jpg)
![Contact Info.](contact-info-small.jpg)
|
![Technology](technology.jpg)
Cycle 4
- Revamped Codebase
- Improved Automation
User-friendly scheduling utility generates text scripts to allow system operators to easily link various games and effects together into a scripted experience.
- Code Organization
Improved object model eases code maintenance as well as
development of future games and effects.
- Improved Portability
Addition of Firewire and USB capture capabilities allow
use of laptops and inexpensive web cameras.
- Performance update
Framerate is now 15 fps, lag of motion is roughly X ms
Cycle 3
- Video Mixer
- Ball Tracking (solid color)
- Motion Effects
- Motion highlighting
- Motion triggering of video effects
- Automation: Audience activity triggers special effects
- Display
- DirectX implementation
- Play movies/display bitmaps
|