AddCallback(IEventCallback *pEC, uint8 nEvent, ECallbackType eCT, uint8 nCount, float fTime, uint8 nPriority=EVENTMGR_PRIORITY_DEFAULT) | CSplEventMgr | [virtual] |
CSplEventMgr() | CSplEventMgr | |
DebugSpew(printf_fn pPrintfFn) | CSplEventMgr | [virtual] |
declare_interface(CSplEventMgr) | CSplEventMgr | |
ISplEventMgr::declare_interface(ISplEventMgr) | ISplEventMgr | |
DumpData(printf_fn pPrintfFn) | CSplEventMgr | [virtual] |
Event(uint8 nEvent, float fFrameTime, float fGameTime, IEventData *pEventData=NULL, uint8 nPriority=EVENTMGR_PRIORITY_ANY) | CSplEventMgr | [virtual] |
GetCallbackInfo(IEventCallback *pEC, uint8 nEvent, uint8 nPriority, ECallbackType &eCT, uint8 &nCountRemaining, float &fLoopTime, float &fTimeRemaining) | CSplEventMgr | [virtual] |
interface_version(CSplEventMgr, 0) | CSplEventMgr | |
ISplEventMgr::interface_version(ISplEventMgr, 0) | ISplEventMgr | |
RemoveCallback(IEventCallback *pEC, uint8 nEvent=EVENTMGR_EVENT_ANY, uint8 nPriority=EVENTMGR_PRIORITY_ANY) | CSplEventMgr | [virtual] |
~CSplEventMgr() | CSplEventMgr | |