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CClientConnSrvr Member List

This is the complete list of members for CClientConnSrvr, including all inherited members.
AddPlayer()CClientConnSrvr [protected]
CallbackPlayers(const uint32 &nOldVal)CClientConnSrvr [protected]
CClientConnSrvr()CClientConnSrvr
distr_callback_fn(CClientConnSrvr, uint32, m_nPlayers, CallbackPlayers)CClientConnSrvr [protected]
distr_class(CClientConnSrvr)CClientConnSrvr
distr_uint32(m_nClientID, AVITEM_REG, 11, 0)CClientConnSrvr [protected]
distr_uint32_callback(m_nPlayers, AVITEM_REG, 10, 0)CClientConnSrvr [protected]
EngineMessageFn(uint32 messageID, void *pData, float fData)CClientConnSrvr
FirstUpdate()CClientConnSrvr [protected]
GetForceUpdateObjects(ForceUpdate *pForceUpdate)CClientConnSrvr [protected]
m_bFirstUpdateCClientConnSrvr [protected]
m_hClientCClientConnSrvr [protected]
m_pPlayersCClientConnSrvr [protected]
ObjectCreated()CClientConnSrvr [protected]
ObjectMessageFn(HOBJECT hSender, uint32 messageID, HMESSAGEREAD hRead)CClientConnSrvr
OnClientMessage(uint8 messageID, ILTMessage *pMessage)CClientConnSrvr
PreCreate(void *pData, float fData)CClientConnSrvr [protected]
RemoteAngularVelocityUpdate(LTVector3f &newAngVelocity)CClientConnSrvr [virtual]
RemotePositionUpdate(LTVector3f &newPosition)CClientConnSrvr [virtual]
RemoteRotationUpdate(LTOrientation &newOrientation)CClientConnSrvr [virtual]
RemoteVelocityUpdate(LTVector3f &newVelocity)CClientConnSrvr [virtual]
SetClient(HCLIENT hClient)CClientConnSrvr [inline]
Update()CClientConnSrvr [protected]
~CClientConnSrvr()CClientConnSrvr [virtual]

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