| CameraSyncCB(const uint8 &nPrevValue) | CBaseObjectClnt | [protected] |
| CBaseObjectClnt() | CBaseObjectClnt | |
| CleanupPhysics() | CBaseObjectClnt | [virtual] |
| CreateClientFX(ArgList *pArgList, uint32 nStartCmd) | CBaseObjectClnt | [protected] |
| CreateCollisionObject() | CBaseObjectClnt | [virtual] |
| distr_class(CBaseObjectClnt) | CBaseObjectClnt | |
| distr_uint8_callback(m_nCameraSync, AVITEM_REG, 9, 0) | CBaseObjectClnt | [protected] |
| distr_uint8_callback_fn(CBaseObjectClnt, m_nCameraSync, CameraSyncCB) | CBaseObjectClnt | [protected] |
| Event(uint32 nEvent, float fFrameTime, float fGameTime, IEventData *pEventData, uint32 nPriority, ECallbackType eCT, uint32 nCountRemaining, float fTimeRemaining, float fLoopTime) | CBaseObjectClnt | [virtual] |
| GetForceUpdate(ForceUpdate *pFU) | CBaseObjectClnt | [virtual] |
| Init() | CBaseObjectClnt | [virtual] |
| InitializePhysics() | CBaseObjectClnt | [virtual] |
| IsCameraSync() | CBaseObjectClnt | [inline] |
| m_bFirstUpdate | CBaseObjectClnt | [protected] |
| Notify(HOBJECT hobj, const LTContactInfo &info) | CBaseObjectClnt | [virtual] |
| OnActivate() | CBaseObjectClnt | [virtual] |
| OnAffectPhysics(ContainerPhysics *pCP) | CBaseObjectClnt | [virtual] |
| OnAllObjectsCreated() | CBaseObjectClnt | [virtual] |
| OnCrush(HOBJECT crusherObj) | CBaseObjectClnt | [virtual] |
| OnDeactivate() | CBaseObjectClnt | [virtual] |
| OnLinkBroken(HOBJECT linkObj) | CBaseObjectClnt | [virtual] |
| OnLoad(HMESSAGEREAD readMsg, float dwParam) | CBaseObjectClnt | [virtual] |
| OnModelStringKey(ArgList *pArgList) | CBaseObjectClnt | [virtual] |
| OnObjectCreated(float createType) | CBaseObjectClnt | [virtual] |
| OnParentAttachmentRemoved() | CBaseObjectClnt | [virtual] |
| OnPositionChange(LTVector3f *p) | CBaseObjectClnt | [virtual] |
| OnPrecreate(ObjectCreateStruct *pOCS, float precreateType) | CBaseObjectClnt | [virtual] |
| OnRotationChange(LTOrientation *R) | CBaseObjectClnt | [virtual] |
| OnSave(HMESSAGEWRITE writeMsg, float dwParam) | CBaseObjectClnt | [virtual] |
| OnTouch(LTContactInfo *info, float force) | CBaseObjectClnt | [virtual] |
| OnUpdate() | CBaseObjectClnt | [virtual] |
| PhysicsUpdate(float fFrameTime) | CBaseObjectClnt | [virtual] |
| Update(float fFrameTime) | CBaseObjectClnt | [virtual] |
| UpdatePhysics(const LTVector3f *p) | CBaseObjectClnt | [virtual] |
| UpdatePhysics(const LTOrientation *R) | CBaseObjectClnt | [virtual] |
| ~CBaseObjectClnt() | CBaseObjectClnt | [virtual] |