This week we are officially finishing with the pattern recognition prototype. We had several updates on the UI and sound for the prototype. We created game design documents and installation guides for the prototype and had several playtests. After playtests, we made our tutorial clearer in the game.
Then, we started to brainstorm on the ideas for the second prototype. For this one, we will focus more on defending boxing. All team members provided several ideas and we tried to combine them together into a more established game design workflow. We will keep on designing in the next week and started to build several prototypes to test.