This week our technology sub group is working really hard solving the last problem – Unity- Client. Developing a Unity-client is the last mile of the long exploration path. However, it is in an uncharted territory: Nobody has ever done it before. All of the existing gabriel projects were developed in Android Studio or Python except for one Hololens project.
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We worked closely with the senior scientist in Prof. Satya’s team and explored different directions:
- Connect Unity to Android client
- Isolate the c# scripts in gabriel-instruction
- Import the android-client to unity as a library (arr)
- Import a unity project to Android Studio as a library
- Call python-client from Unity
- Call android-client from Unity
- Write a new server-client communication
- Translate the python-client to c#
On the other hand, our game sub group is iteration on both demo, game play demo, and body tracking demo. Let’s see what we got right now:
Next week is half, we are tightening up our project, and really looking forward to everyone’s 1/2 presentation!