Open House & Final Presentation
The Open House is the festival for the spring semester. Showing to alumni and people in the industry our result and growth after the whole semester. It’s really a good opportunity to practice how to show the products professionally, and also learn to deal with the NDA issue.
For a better understanding, we provided some context setting at the beginning, so people can have a clear image of what will happen later in the presentation.
With the requests and concerns from clients and faculty at the beginning of this semester, we turn it into the main focus during our development. We build this matrix so people can easily understand in organized our design and solution.
Outdoor Playtest
It takes a lot of effort and time to prepare. Before the outdoor playtest, we spent a few days learning and testing the setup process for portable speakers, fog machine, and lighting separately.
On the day we moved outside, it took over an hour to move out and half an hour to move in, but we only did playtest and record for half an hour!
Outdoor playtests are highly dependent on weather conditions. Pittsburgh rains and snows a lot during the spring semester. For safety, there’s no way to expose the equipment under wet conditions. Also, the sunset happens later than 7:00 pm after daylight savings time starts, so it’s controversial to playtest at night time but we are only allowed to access the building before 7:00 pm. With strong daylight, our lighting system is not bright enough to see.
Although the playtest doesn’t work well, it helps us expect the final delivery to New York City. We captured some moments that the AR effects work better than the indoor venue, like Genie flying up to the sky or the graffiti posting on the brick wall. The open world makes the imagination more fascinating.
In addition, we noticed the poor wifi connection would cause noticeable latency of the show, so we informed our clients to be well-prepared when they rebuild the show in Shubert Alley.