Students
Arnav Banerji
3D Artist, Animator
Arnav Banerji is a 3D artist and animator with an interest in working in the feature film industry as a Previz/Layout artist. His goal at the Entertainment Technology Center is to bring together his interests in film-making, cinematography, and 3D world building to explore new possibilities in storytelling.
David Morales
Programmer
David is a programmer at heart, but loves to dabble in all aspects of game development. He previously studied Computer Science at CMU and decided to take this knowledge with him into the field of entertainment technology. His ultimate goal is to work in the themed entertainment industry. He dreams of one day working on a ride like Smuggler’s Run in Galaxy’s Edge at Walt Disney World. In his spare time, he enjoys videogames like Minecraft and Beat Saber.
Liang Yen (Leo) Chou
Producer
Liang Yen (Leo) has diverse backgrounds and experiences in Project Management, Game Design, Game Development, Comedy Acting, Front-end Programming, and Data Processing. Diversity brings him creativity and the know-how to collaborate with people from different backgrounds.
His professional experiences in hedge fund and blockchain startup shape his sensitivity to data and made him get used to high-speed pace in work.
Muzi Wang
Programmer
Muzi is a programmer and who is focusing on game development, AR and VR application prototyping, and software development as well.
Shuqi Yang
2D Artist, UI/UX Designer
Hi there! I am a designer passionate about solving problems, translating user needs into simple delightful products, and providing positive impact and emotional connections to people.
I am graduated from SVA last may, and I am currently pursuing my master degree at CMU now.
Outside of design, I love capturing joy of life through my phone lens and exploring new places and arts.
Advisors
Brenda Bakker Harger
Faculty Advisor
Brenda Bakker Harger is a theatre director (MFA Carnegie Mellon University), improviser, and professor of Entertainment Technology at Carnegie Mellon University’s Entertainment Technology Center where she teaches improvisational acting and leads diverse interdisciplinary projects.
Ralph Vituccio
Faculty Advisor
Ralph Vituccio is an Associate Teaching Professor in the Entertainment Technology Center at Carnegie Mellon University (CMU), as well as teaching in the IDeATe and the English Departments at CMU. At the ETC, Ralph leads a number of award-winning student interactive projects dealing with social issues such as an interactive graphic novel addressing sexual assault on college campus and a Virtual Reality interactive experience exploring racial profiling which was presented at the 2016 Tribeca Film Festival.