This week we had the quarter walkarounds which was the focus of everyone on the team. We were looking to present our ideas to the faculty and get some interesting feedback. At this point, our main idea was the depiction of bullying and using it as a tool for inspiring. The following is some of… Continue reading Week 4 : Feedback from Quarters
Category: Dev Log
Week 3 : Preparation for Quarters
This week’s meeting with Damola involved presentation of all our ideas to him. The merits of each idea was discussed but the one which gained the most traction was the idea of the interactive graphic novel. Here is some feedback we got for each : The multiplayer idea is good but it can require a… Continue reading Week 3 : Preparation for Quarters
Week 2 : Three Initial Ideas
As part of the initial brainstormings, we have came up with the following initial ideas to achieve our overarching goal: Multiplayer Game The idea is to build a multiplayer game with several missions. The missions are such that they require different roles and these roles are divided into the different STEAM disciplines. This can help… Continue reading Week 2 : Three Initial Ideas
Week 1 : Getting Started
As an opening for our project, we got to meet our client Damola Idowu. He is quite enthusiastic about the project. He passionately talks about his life experiences and how it can serve as an inspiration to others. We have been presented with a daunting goal. The idea is to build an interactive experience which… Continue reading Week 1 : Getting Started