For the modeling part of this week, we mainly focused on

  • Mask texture remake
  • Rocks
  • Tree trunk & tree stump
  • A new tree model
  • Tree decorations: tree bark pieces & hanging vines

For the mask, we tried to use fresh blood & wood to indicate the new mask and dry blood & moss & wood to indicate old masks.

We tried to create sense of fear using fog and here is a rendered fog shot.

For the concept of prepackage, Harry removed excessive items.