We are team Exposé. We are building a game to teach middle school students to be more cautious when dealing with digital media. The internet has equal potential to be both helpful and harmful. Our game’s goal is to teach kids some simple methodologies and thought processes to protect themselves from harm in the digital arena.
Our client Alterea Inc. believes that learnings like these can be better internalized by coupling engagement and narrative. Our game, an interactive visual novel, will teach young people how to check the credibility of various online sources, and encourage the players to question the intent behind the content they consume.