For this week, the team had some major breakthroughs on the mechanism for the game. After several debate and playtest feedback from last week, the team decided to adopt the turn-based plus real time action system approach. This game design was commonly used in plenty of strategy games on the market and our approach was …
Week 3. Prepare the playtest and ready for quarter meeting next week.
The most noticeable work that had been done this week was to conduct the first play test to test out the game mechanism. The team mainly wanted to test out two game mechanisms. The first being the landmine detection system and the other one being the interaction of an elder lady walking through the landmine …
Week 2 Updates. Brainstorming
Continue from last week, the team gathered around to discuss the first iteration of game design in detail. Thanks to the research from last week, the team quickly had a general idea on each components of the game. Starting from the game structure to the detailed design of each demining robots. In addition, the team …
Welcome to AllClear! Week 1
For the first week, the team members had a chance to gather around and set up the working routine for the upcoming project. Members discussed their skill sets and the roles were distributed accordingly. The team had plenty of engineering power which meant the project can potentially have more game figures which was a plus. …