This week we started to wrap up scene 1 and tested it both on Tuesday with faculties and on Wednesday at the blast furnace. Most of the functions worked as intended. The only concern we are having is whether we should add fade in / out effect for model generation and animation. We decided to put that as a stretch goal to refine later and focus on finishing scene 2 first.

To wrap up the first scene, we textured the train.

And created iron ore in the dumper cart to make it more realistic.

For scene 2, we’ve created a storyboard based on the script.

And several sound effects.

Can Tower
Gas
Coal Falling
UI SFX
Generate 3 Materials

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