During this week, we polished several previous assets in Scene 1. We fully textured the train and the dumper.

And designed the UI for tour guide’s interface.

As for Scene 2, we are quickly building up the assets needed. We created a pile of coals.

And corresponding falling sound effects to present the generating of this material.

We also created a cool shader about a skull made of gas, to indicate the toxicness of CO and CO2.

Next week, we will continue to work on creating assets for Scene 2 and start to archive our files into presentations and documentations, as well as start building up our trailer video.

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