Week 7 (2/27 – 3/3)

GDC Week! Design Week! Due to feedback from last week, we started refine our digital prototype. Lena redesigned the art to make it flat style, which is more popular and attractive. Based on the art style, Jun did a series of UI design work. Art redesign New character design   New …

Week 5 (2/13 – 2/17)

This week we presented our project to our faculty and received some feedback from them, including three paper prototypes.    Based on their feedback, we developed and improved a new game: puzzle-solving game. This game adopts utilizing the angle element. We adopted an adventurous game theme, which is the style that we …

Week 4 (2/6 – 2/10)

After the design critique on Monday, we finalized the branding materials by combining both Jun’s and Lena’s work. We also finished shooting our team photo, retouched by the artist. On Wednesday, we developed our digital prototype according to the game idea written by Jibran and concept design coming from Lena. We …

Week 2 (1/23-1/27)

In the week 2, we have decided team members’ roles and responsibilities. Jibran Khan is the game designer Jun Wang is the Co-producer and UI/UX designer Lena Wang is the Co-producer and 2D/3D artist Carl Zhang is the programmer We would like to gain real working experience with a client, …