Because of differing schedules for the production of the final game, the ETC team was working over the past two semesters to produce the interface and game engine for the MSE team to then take and provide the underlying Network Simulation system that will actually create a working training tool.


In the image above, the split between the work the ETC CyberSecurity team was supposed to produce and the work that the software engineering team was to produce is shown. The section between the two, the "Interface", is a jointly written standard communication system that allows the game engine to talk to the as-yet-unwritten network simulation.